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EmberForge::ui::SceneContainer Member List

This is the complete list of members for EmberForge::ui::SceneContainer, including all inherited members.

AddScene(std::unique_ptr< IScene > scene, const wxString &name, const wxString &description=wxEmptyString)EmberForge::ui::SceneContainer
CanSwitchScene(const wxString &name)EmberForge::ui::SceneContainer
DeserializeState(const wxString &data)EmberForge::ui::SceneContainer
FadeTransition(const wxString &fromScene, const wxString &toScene)EmberForge::ui::SceneContainerprotected
FitActiveSceneToContainer()EmberForge::ui::SceneContainer
FitSceneToContainer(const wxString &name)EmberForge::ui::SceneContainer
GetActiveScene() constEmberForge::ui::SceneContainer
GetActiveSceneName() constEmberForge::ui::SceneContainer
GetMaxInactiveScenes() constEmberForge::ui::SceneContainer
GetScene(const wxString &name) constEmberForge::ui::SceneContainer
GetSceneCount() constEmberForge::ui::SceneContainer
GetSceneDescription(const wxString &name) constEmberForge::ui::SceneContainer
GetSceneNames() constEmberForge::ui::SceneContainer
GetSceneSize(const wxString &name) constEmberForge::ui::SceneContainer
GetSceneState(const wxString &name) constEmberForge::ui::SceneContainer
GetSceneUserData(const wxString &name) constEmberForge::ui::SceneContainer
HasScene(const wxString &name) constEmberForge::ui::SceneContainer
HideScene(const wxString &name)EmberForge::ui::SceneContainerprotected
IsScenePersistent(const wxString &name) constEmberForge::ui::SceneContainer
m_activeSceneNameEmberForge::ui::SceneContainerprivate
m_enableTransitionsEmberForge::ui::SceneContainerprivate
m_maxInactiveScenesEmberForge::ui::SceneContainerprivate
m_sceneActivatedCallbackEmberForge::ui::SceneContainerprivate
m_sceneCreatedCallbackEmberForge::ui::SceneContainerprivate
m_sceneDeactivatedCallbackEmberForge::ui::SceneContainerprivate
m_sceneDestroyedCallbackEmberForge::ui::SceneContainerprivate
m_scenesEmberForge::ui::SceneContainerprivate
m_sizerEmberForge::ui::SceneContainerprivate
NotifySceneActivated(const wxString &name)EmberForge::ui::SceneContainerprotected
NotifySceneCreated(const wxString &name)EmberForge::ui::SceneContainerprotected
NotifySceneDeactivated(const wxString &name)EmberForge::ui::SceneContainerprotected
NotifySceneDestroyed(const wxString &name)EmberForge::ui::SceneContainerprotected
OnPaint(wxPaintEvent &event)EmberForge::ui::SceneContainerprotected
OnSize(wxSizeEvent &event)EmberForge::ui::SceneContainerprotected
PerformTransition(const wxString &fromScene, const wxString &toScene, TransitionType transition)EmberForge::ui::SceneContainerprotected
RefreshActiveScene()EmberForge::ui::SceneContainer
RefreshAllScenes()EmberForge::ui::SceneContainer
RefreshScene(const wxString &name)EmberForge::ui::SceneContainer
RemoveAllScenes()EmberForge::ui::SceneContainer
RemoveScene(const wxString &name)EmberForge::ui::SceneContainer
ResumeAllScenes()EmberForge::ui::SceneContainer
SceneActivatedCallback typedefEmberForge::ui::SceneContainer
SceneContainer(wxWindow *parent, wxWindowID id=wxID_ANY, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxTAB_TRAVERSAL)EmberForge::ui::SceneContainer
SceneCreatedCallback typedefEmberForge::ui::SceneContainer
SceneDeactivatedCallback typedefEmberForge::ui::SceneContainer
SceneDestroyedCallback typedefEmberForge::ui::SceneContainer
SceneState enum nameEmberForge::ui::SceneContainer
SerializeState(wxString &data) constEmberForge::ui::SceneContainer
SetMaxInactiveScenes(int maxScenes)EmberForge::ui::SceneContainer
SetSceneActivatedCallback(SceneActivatedCallback callback)EmberForge::ui::SceneContainer
SetSceneCreatedCallback(SceneCreatedCallback callback)EmberForge::ui::SceneContainer
SetSceneDeactivatedCallback(SceneDeactivatedCallback callback)EmberForge::ui::SceneContainer
SetSceneDescription(const wxString &name, const wxString &description)EmberForge::ui::SceneContainer
SetSceneDestroyedCallback(SceneDestroyedCallback callback)EmberForge::ui::SceneContainer
SetScenePersistent(const wxString &name, bool persistent)EmberForge::ui::SceneContainer
SetSceneSize(const wxString &name, const wxSize &size)EmberForge::ui::SceneContainer
SetSceneState(const wxString &name, SceneState state)EmberForge::ui::SceneContainer
SetSceneUserData(const wxString &name, void *userData)EmberForge::ui::SceneContainer
ShowScene(const wxString &name)EmberForge::ui::SceneContainerprotected
SlideTransition(const wxString &fromScene, const wxString &toScene)EmberForge::ui::SceneContainerprotected
SuspendInactiveScenes()EmberForge::ui::SceneContainer
SwitchToScene(const wxString &name, TransitionType transition=TransitionType::Immediate)EmberForge::ui::SceneContainer
SwitchToScene(IScene *scene, TransitionType transition=TransitionType::Immediate)EmberForge::ui::SceneContainer
TransitionType enum nameEmberForge::ui::SceneContainer
UpdateSceneLayout()EmberForge::ui::SceneContainerprotected
ValidateSceneName(const wxString &name) constEmberForge::ui::SceneContainerprotected
~SceneContainer()EmberForge::ui::SceneContainervirtual